Don't Have a Cow. When the family visits a farm, Cheese bonds with Delilah the cow over all things dairy. However, bringing her home to live with the family leads to all sorts of problems! [S]
The Favour. A photographer is coming to take snaps of Girl's latest cosplay creation. She needs the others' help building it and agrees to do a series of favours for them in return. [S]
X Marks the Spot. The kids find a treasure map, causing treasure-hunting fever to descend on the family. It doesn't help that Cheese is livestreaming the whole thing, broadcasting every move. [S]
Hide Me If You Can. The annual town-wide hide-and-seek contest is here! The family always hides together, but Girl points out that Boy is terrible at hiding and is bound to cause them to lose. [S]
The Incredible Boy Pretzel. When Ripped Ab-Man asks Boy to help him win a game show, his siblings worry that he is being taken advantage of and decide to investigate. [S,SL]
Lights! Camera! Action! The kids audition for a movie that's shooting in town, and a reluctant Cat lands the role as lead alien. However, Cat would rather just go to the circus. [S]
LARP Out Loud. When their parents clear out the attic, the siblings compete to claim it for their own private bedroom in an epic play-battle saga based on Cheese's medieval fantasy story. [S]
Arcade Aid. Cat becomes obsessed with winning a soft toy elephant at the arcade. However, the greedy Smith twins are playing the games meant for little kids and winning every single prize. [S]
Narwhal Day. The gang is ready to celebrate Narwhal Day, one of their favourite holidays. However, they discover that it isn't a real holiday, just something Dad made up. [S]
Family Fun Fight. When the kids convince Mum and Dad to take part in a family-friendly TV game show, they unwittingly kick-start an over-the-top rivalry which threatens family peace. [S]
Bobblehead Heads. When Boy's school Bobblehead Head Club is closed down due to not having enough members, his siblings help make the boring club more fun. [S]
Whistle to the Beat. Boy's nose makes a weird whistling sound when he is asleep, which is no big deal until it is captured on video and goes viral - but is this new-found popularity a good thing? [S]
For the Birds. Boy gets his dream job at the collectibles store. However, when a family of screeching birds makes the store entrance their home, the customers stay away. [S]
The Room Mate. Driven to distraction by boisterous behaviour, Girl decides to move into the Grampavan. Although it seems great for Girl, her siblings realise how much they miss her. [S]
Fired Up. When Girl gets the chance to put together the school fair, her friends and family jump at the chance to help - until she gets advice from a hardened businesswoman! [S,SL]
Go Fetch. When Dog invents a gadget that allows him to play fetch alone, Cheese is convinced it will be a runaway success. However, Mouse is desperate to hold on to his place as family inventor. [S]
Gramps Date. Much to the kids' horror, Gramps starts spending a lot of time with mean Miss Molly! The gang do whatever it takes to keep the two apart! [S]
Best Best Friends. Boy and Girl have a contest to see whose best friend is the best of the best. However, after taking it too far, they are in danger of losing their best friends forever! [S,SL]
Nothing But the Truth. Boy is afraid of being honest in case he hurts other people's feelings and finds himself doing things he doesn't like just to keep others happy. [S]
Imitation Games. Cheese and Dog are teasing each other about the things they like to do. However, trying out each other's interests causes them to realise what they've been missing out on. [S]
Family Photo. The kids accidentally destroy a beloved family photo and decide to make it up to Mom and Dad by hiring a photographer to take a new one. [S]
The Cat Crusader. Cat decides that she wants to become a superhero, and the other kids decide to help her follow her dream. Girl makes her a cool costume and Mouse creates some superhero gadgets. [S]
Cat Walkers. With Boy's new help-for-hire business booming, he overworks his unpaid employee, Dog, without realizing. Girl sets out to teach Dog a lesson about standing up for himself. [S]
Confession Cat. Cat finds one of Mouse's inventions that gives her intelligence and speech and she threatens to tell all their secrets if they don't do everything she asks. [S]
Cheese Her Story. Cheese's short stories get published in the local newspaper. The only problem is that the details of the stories were 'borrowed' from her siblings' day-to-day lives! [S]
The Swapper. Mouse's latest experiment goes horribly wrong when he swaps brains with a house fly! With his sibling's help, Mouse frantically tries reversing the wacky situation. [S]
Robot-y Karate. Dog's sensei is retiring and coming over for a visit. As a gift, Dog tries to become a karate master too, but when the kids get switched for robots, it gets complicated. [S]
The Rise of Lila Bird. Lila becomes a sci-fi fan and asks Girl to help keep it a secret. Girl helps by making a costume to help hide her while at the sci-fi convention - what could go wrong? [S]
Staycation. Everyone is excited for the annual camping trip with Gramps, but when Cheese wins an invitation to a big movie premiere, she lies and says she has to stay home for charity work. [S]
Skate Mates. Susie and Dog set aside their differences to partner up for a figure-skating competition. All is well until they realise that someone is sabotaging them and their chances of winning! [S]
Who Let the Weredogs Out. When Cheese tells Boy he has been the victim of a weredog staredown, he becomes convinced he will turn into a weredog too. [S]
Begins! Part 2. Continuing the story of Mum and Dad's wedding. The kids realize how unhappy Mum and Dad were apart, but they can't see how to fix things. Then an emergency sends them into action. [S]
The Cookie Squad. After breaking their games console, the kids decide to sell Boy's homemade cookies to raise money for a new one. All is well until they get some unexpected competition! [S]
Mouse Steps. Mouse is proud of helping the siblings solve their problems using 'mouse steps'. In fact, he is so proud that he becomes obsessed with helping Girl solve her mysterious problem too. [S]
The Dog Who Cried Wolf. Dog decides to show the family that he can be as tough as the wolves they are watching on TV. He joins a gang of street dogs and soon becomes leader of the pack. [S]
Curling Tail. Boy, Girl and Cheese learn that their animal siblings have a tough time with their tails and want to understand what it's like. So Mouse builds them mechanical tales to wear. [S]
We Could Be Heroes. When Mouse accidentally saves Cheese's life from a toppling tree, a grateful Cheese becomes determined to thank him by doing everything she can for him. [S]
Bobblehead Heads. When Boy's school Bobblehead Head Club is closed down due to not having enough members, his siblings help make the boring club more fun. [S]
Narwhal Day. The gang is ready to celebrate Narwhal Day, one of their favourite holidays. However, they discover that it isn't a real holiday, just something Dad made up. [S]
Cat Burglar. When Lady Burlington's precious jewels are stolen, the kids believe that Cat was the unwitting thief and didn't know that she was stealing. [S]
Dog Days. When Dog is housebound with an injured paw, Mouse links a teddy bear to Dog's mind so that through the teddy, Dog can at least experience the great outdoors virtually. [S]