Cajun Cartel: Chase and Jacob struggle for command of the boat. Holden steps up. Daniel tries out a new deckhand. Bruce and Ron's partnership is on the line.
Cannibal Country: Troy goes hunting for a cannibal gator that's been ruining his season. Meanwhile, Glenn Guist does battle with 'the leaning house of Louisiana'.
End of the Line: The Landrys race to tag out at the end of the season, but they've got company, as RJ and Jay Paul invade their territory looking to tag out themselves.
Home Stretch: Troy and Guy race to fill tags as the end of the season looms near, while Jacob and Chase have a surprise encounter fishing in their backyard.
Big Claw: Troy and Guy stalk what could be their biggest gator of the season, while Jay Paul makes a bad call that could cost him and his dad big bucks.
Cannibal Country: Troy goes hunting for a cannibal gator that's been ruining his season. Meanwhile, Glenn Guist does battle with 'the leaning house of Louisiana'.
Monster Men: Armed with his trademark treble hook, Willie Edwards returns to the swamps, only to be confronted with the biggest monster he's ever seen.
Gamblin' Man: Troy and his family push their season to the limit when they gamble on a new territory. RJ goes solo and comes face-to-face with the truth.
Sweet Revenge: Troy uses an old family secret to change his luck, and RJ and Jay Paul square off with the Edgar family as they hunt the same territory.
Monster Men: Armed with his trademark treble hook, Willie Edwards returns to the swamps, only to be confronted with the biggest monster he's ever seen.
Of Gods & Otters: Time is tight and the hunters need some divine intervention. One team burns sage to break a run of bad luck, and another seeks inspiration from a local church.
All Hands on Deck: After a terrible start to the season, the king of the swamp recruits fellow swamper Daniel Edgar and his family to get back on track.
High Water Hell: Troy Landry finds that the water in the basin is higher than it's ever been, pushing the gators into inaccessible back ponds and woods.
Now or Never: It's the last day of the season, and two families make a last push, challenging and inspiring each other, and ensuring success as the season comes to an end.
Of Gods & Otters: Time is tight and the hunters need some divine intervention. One team burns sage to break a run of bad luck, and another seeks inspiration from a local church.
Bait & Switch: When hunting territories go bust, swampers are forced to find new areas. One team hunts with a motorbike and sidecar, while another takes on a bait-stealing monster.
Here Gator Gator: Swamp grass and lily fields stop hunters in their tracks, forcing them to adapt. One team use a secret luring technique - another faces dangerous confrontations.
The Phantom: The Swampers go in search of end of the season monsters. One team tries to capture 'The Phantom', while another ventures deep into a remote reptile territory.
The Three Kings: Under attack from rogue predators, one team goes after a gator that's terrorising a camp, while another hunts three different swamps for three monsters.
Bait & Switch: When hunting territories go bust, swampers are forced to find new areas. One team hunts with a motorbike and sidecar, while another takes on a bait-stealing monster.
Royal Reunion: Two swampers join forces to help a family friend rid their marsh area of a rogue gator. Another team does battle with a seemingly indestructible reptile.
Bounty or Bust: As the $10,000 bounty deadline dawns, one team races against the clock to get their monster gator back across state lines. But can they make it in time?
Blood Moon: As two teams cross state lines in search of a prize-winning monster, they discover that hunting through the night comes with terrible risks in Mississippi.
Pirate of the Bayou: Aggressive, greedy and one-eyed gators all bring big problems for the hunters. One swamper takes a big risk by daring to go out alone.
Feast or Fawn: A team enters a dangerous canal that's only accessible by canoe in search of a bounty-winning alligator. Another heads to one of the toughest hunting spots.
Badlands: The hunters make uncertain journeys into dangerous areas of the swamp. Acting on a tip-off, one team heads to hostile waters that are believed to be cursed.
Bulletproof: Deckhands step up to save the day when the hunters target some extra shrewd gators. Having fallen off the pace, one swamper goes in search of a new recruit.