Off the Deep End: Ton and Allen quarrel over their bidding strategy, and must race against the clock to unload a one man submersible that could be worth big money.
Rock-et to Me: Ton and Allen end up in a turf war at a Hollywood auction, and at odds with each other over whether to gamble on what could be an antique slot machine.
Win, Lose, or Joust: Ton and Allen buy a rare comic worth over $100,000. The guys uncover a Samurai sword and Allen lives out his childhood fantasy of becoming a knight.
Once a Pawn a Time: Owning a pawn shop is tough! Even an antique ammo collection and some classic football helmets may not be enough to put the guys back in the black.
Gold N' Gloves: The Auction Hunters team goes toe-to-toe with Ton's evil twin! They find a medieval catapult and Ton uncovers gold bars worth thousands of dollars.
Money Makin' Monster Machines: The team ends up on a collision course with a veteran auction buyer. They uncover speedy off-road vehicles and some hardcore heavy metal.
Friends in Hawaii Places: Allen and Ton battle local buyers. The guys find a WWII-era motor scooter and a stash of antique Polynesian tattoo tools that get used on Ton.
Hula Moola: Ton and Allen jet to the Hawaiian islands where they're joined by a new female assistant. The team uncovers a pair of James Bond-style gadgets and a vintage sled.
Allen's Ruff Day: Ton and Allen end up battling with a big-mouthed buyer. They discover a pair of tranquiliser dart guns and also end up fighting with a K9.
Ton's Hot Commodity: Allen is late, leaving Ton to battle a feisty female auction buyer on his own. The guys find a flamethrower and a rare hand-carved bow and arrow set.
Ice, Ice, Baby: Allen and Ton use their bidding skills to win two units at an auction in Denver. The guys find a vintage ice-resurfacing machine and a biathlon rifle.
Carolyn Goes Topless: A friendly competition with former employee Carolyn turns into a vicious battle for a 1968 Corvette Stingray. Allen tests his Ninja skills.
Always Money in Philadelphia: The guys face a shady bidder with inside information and a former NFL star in a battle for a vintage football passing machine and a colonial musket.
Machine Gun Ton: Ton and Allen battle a pair of vicious female auction hunters, and a Gatling gun and suit of armour are worth much less than the guys expected.
Always Money in Philadelphia: The guys face a shady bidder with inside information and a former NFL star in a battle for a vintage football passing machine and a colonial musket.
Machine Gun Ton: Ton and Allen battle a pair of vicious female auction hunters, and a Gatling gun and suit of armour are worth much less than the guys expected.
Flying Ton, Creeping Allen: When a group of thugs try to bully Ton and Allen out of a Chinatown auction, the guys fight back, leading to a violent showdown.
Flying Ton, Creeping Allen: When a group of thugs try to bully Ton and Allen out of a Chinatown auction, the guys fight back, leading to a violent showdown.
Off the Deep End: Ton and Allen quarrel over their bidding strategy, and must race against the clock to unload a one man submersible that could be worth big money.
Off the Deep End: Ton and Allen quarrel over their bidding strategy, and must race against the clock to unload a one man submersible that could be worth big money.
It's Raining Ton: The guys take Big Sis to her first auction, and when things get ugly she becomes their secret weapon. Ton tests out a 'blob' and Allen gets shot with a riot gun.
Rock-et to Me: Ton and Allen end up in a turf war at a Hollywood auction, and at odds with each other over whether to gamble on what could be an antique slot machine.
It's Raining Ton: The guys take Big Sis to her first auction, and when things get ugly she becomes their secret weapon. Ton tests out a 'blob' and Allen gets shot with a riot gun.
Win, Lose, or Joust: Ton and Allen buy a rare comic worth over $100,000. The guys uncover a Samurai sword and Allen lives out his childhood fantasy of becoming a knight.
Once a Pawn a Time: Owning a pawn shop is tough! Even an antique ammo collection and some classic football helmets may not be enough to put the guys back in the black.
Rock-et to Me: Ton and Allen end up in a turf war at a Hollywood auction, and at odds with each other over whether to gamble on what could be an antique slot machine.
Gold N' Gloves: The Auction Hunters team goes toe-to-toe with Ton's evil twin! They find a medieval catapult and Ton uncovers gold bars worth thousands of dollars.
Money Makin' Monster Machines: The team ends up on a collision course with a veteran auction buyer. They uncover speedy off-road vehicles and some hardcore heavy metal.
Win, Lose, or Joust: Ton and Allen buy a rare comic worth over $100,000. The guys uncover a Samurai sword and Allen lives out his childhood fantasy of becoming a knight.
Mr Haff Goes to Washington: Ton and Allen meet strong resistance from local bidders. The guys uncover a Civil War era black powder revolver and a stash of South African gold coins.
Voodoo Moola: The guys find an antique barber chair, two racing lawnmowers and voodoo chest at an auction, but their potential buyers drive a hard bargain. Will they make a profit?
Big Easy Money: The guys are forced to bid high at a busy auction in New Orleans. They unearth a pair of duelling pistols and a vintage airboat - can they sell them for a profit?
Drumming Up Cash: Ton and Allen discover a Zildjian-brand percussion cymbal from the 1940s and a control board designed for large-scale fireworks displays.
Ice, Ice, Baby: Allen and Ton use their bidding skills to win two units at an auction in Denver. The guys find a vintage ice-resurfacing machine and a biathlon rifle.
Choo-Choo, Cha-Ching: Ton and Allen get a surprise second chance and uncover a 1960s motorised railroad maintenance car and a pre-WWI Japanese semi-automatic pistol.
Cold Hard Cash: Ton and Allen go to Alaska, and find two seaplane pontoons and a pair of Smith & Wesson revolvers, including the most powerful production handgun in the world.
Dead Aim: Ton and Allen face-off against a buyer with shady bidding tactics. The guys find a custom-built monowheel and a rifle designed to ward off grave robbers.
Ton's Driller Instinct: The guys meet outdoorsmen in the Alaskan wilderness, and discover an amphibious eight-wheeled ATV and an air percussion hammer that can drill through rock.
Auction Hunter Shuffle: Ton and Allen teach a cocky new auction hunter a lesson, spot a 1940s-era shuffleboard table and uncover an early hot rod made from a WWII fighter plane.
Allen's Got Balls: Ton and Allen butt heads with a familiar old foe. They discover a driving range golf ball picker vehicle and one of the most accurate rifles ever made.
High Flying Ton: An auction buyer tests Ton and Allen's patience. The guys discover a basket and burners for a hot air balloon and a 19th century German single shot rifle.
Night of the Digging Dead: Ton and Allen discover a 1940s embalming pump and an electric bone saw. Later, they find a custom-built shark cage - but can it keep the sharks at bay?
Bowling Pin Payday: Allen and Ton go head-to-head with a trash-talking auction buyer. They uncover a 19th century rifle and a mechanical bowling pinsetter from the early 1960s.